Aim of Physical Education

Physical Education supports you in acquiring skills through a variety of developmentally appropriate movement activities. You will gain experience within various physical activities assisting you in further understanding health and wellness benefits, promoting positive interactions and leading an active lifestyle.

The aim of the physical education program is to enable individuals to develop the knowledge, skills, and attitudes necessary to lead an active, healthy lifestyle.

Active Living – The physical education program emphasizes active living, with a focus on physical activity that is valued and integrated into daily life.

Benefits – Strong evidence exists that physical activity contributes to the overall well-being of individuals. People of all ages can substantially improve their health and quality of life by including a moderate amount of physical activity into their daily routines.

Learner Outcomes

Four general learner outcomes used for the basis of the physical education program state that students will:

  • Outcome A: Activity – acquire skills through a variety of developmentally appropriate movement activities.
  • Outcome B: Benefits Health – understand, experience and appreciate the health benefits that result from physical activity.
  • Outcome C: Cooperation – interact positively with others.
  • Outcome D: Do It Daily For Life – assume responsibility to lead an active way of life.

Evaluation

Individual activities are weighted based on the number of classes involved in the activity. Adjustments may be necessary as result of inclement weather or other unforeseen events that may require the cancellation or extension of some activities.


PE 10 

PE 20 / 30

Participation & Engagement 

90%

 80%

Skills 

10%

10%

Service

10%

Why Take Physical Education 20 & 30

  • Exercise is proven in studies to improve academic performance. 
  • Use your grade to apply for your Rutherford Scholarship. 
  • Use as an entrance mark for some faculties and universities. 
  • Can be used to maintain an honours status throughout your high school career. 
  • To have fun and have a social break in your day. 
  • Find wellness and balance in your school schedule. 
  • Opportunity to try new off campus activities.


Course Descriptions

Physical Education 10 

(5 credits)

Physical Education 10 is compulsory for all Alberta high school students. This is a participation course and students are expected to have appropriate clothing for active involvement.  A fee is charged for off-site activities and transportation. Course activities include many classic PE activities including - bowling, swimming, yoga, and skating. Evaluation is based on active participation, attitude, effort and skills.

Physical Education 20 

(5 credits)

Physical Education 20 is an option course for all high school students who have successfully completed Physical Education 10. Extensive travel to off-site activities is required in this course and attendance is mandatory. A fee is charged for off-site activities and transportation. Off-site activities include canoeing/kayaking, golfing, wall climbing, squash, curling, bowling, boxing and hiking. Students are also required to give 3 hours of service in any of the three areas of Physical Education: core program, intramurals, or athletics.

Physical Education 20 

(3 credits)

This course is the same as the Physical Education 20 program with the exception that it only runs for a half semester for those students whose course load is full.

Physical Education 30 

(5 credits)

Physical Education 30 is an option course for all high school students who have successfully completed Physical Education 20. Extensive travel to off-site activities is required in this course and attendance is mandatory. Class times are altered to meet travel times, requiring students to leave early in the morning, over the lunch hour or returning to the school after the final bell. A fee is charged for off-site activities and transportation. 

Off-site activities may include camping, canoeing/kayaking, golfing, wall climbing, squash, curling, bowling, disc golf and skating. Students are also required to give 3 hours of service in any of the three areas of Physical Education: core program, intramurals or athletics. 

* P.E. 30 is a fully accredited course for some university faculty entrance requirements

Physical Education Course Outline


Semester 1, 2025-2026

Teachers

Classroom

Email

Tutorial Schedule

J.Baum

 

Gymnasiums

mjlbaum@cbe.ab.ca

 

8:30-8:54 M-TH

B.Decock 

 

Gymnasiums

mbwdecock@cbe.ab.ca 

 

8:30-8:54 M-TH

 

J.Thibeault 

 

Gymnasiums

mjathibeault@cbe.ab.ca 

 

8:30-8:54 M-TH

 

R.Hayes

Gymnasiums and Fitness Centre

mrohayes@cbe.ab.ca 

 

8:30-8:54 M-TH

 

M.Fraser 

 

Gymnasiums and Fitness Centre

mmmfraser@cbe.ab.ca 

 

8:30-8:54 M-TH

 

A.Proulx

 

Gymnasiums

manproulx@cbe.ab.ca

8:30-8:54 M-TH

 

The Alberta Diploma requirements state that students must complete course credits in Physical Education 10 and Career and Life Management 20 in order to meet the high school graduation requirements. Our Physical Education 10 students will receive 3 credits in Physical Education 10 and 3 credits in Career and Life Management 20. Physical Education 20 and 30 are elective courses. Physical Education 30 can be used at most universities as an approved option for entrance.  PE 10, 20, and 30 can also be used to qualify for the Rutherford Scholarship.  

Program of Studies: Physical Education 10/20/30

Learning Outcomes

*Weighting

Assignments/Tasks

G. Outcome A- Activity

20%

Skills, Strategy, Progression

G. Outcome B- Benefits to Health

20%

Initiative, Engagement, Participation

G. Outcome C- Cooperation

30%

Respect, Teamwork, Fair Play, Safety

G. Outcome D- Do it Daily

30%

Attitude, Effort, Focus on task, Rules of the game

Activities in Physical Education 10/20/30

PE 10 

PE 20 

PE 30 

Aquatics 

Archery 

Badminton 

Bowling 

Dance 

Ping Pong 

Tennis  

Fitness 

Basketball 

Football 

Lacrosse 

Rugby 

Slo-Pitch 

Soccer 

Ultimate 

Volleyball 

Indoor games 

Outdoor games 

Low organized games 

 

Aquatics 

Batting Cage 

Beach Volleyball 

Billiards 

Bowling 

Canoeing  

Curling 

Golf 

Squash 

Wall Climbing  

Rumble/Boxing 

Yoga 

Main Gym games 

Aux Gym games 

Outdoor games 

Low Organized games 

Fall Hike  

Service Hours – 10%

Aquatics 

Batting Cage 

Beach Volleyball 

Billiards 

Bowling 

Kayaking 

Curling 

Driving Range 

Golf Course (Optional) 

Squash 

Wall Climbing  

Yoga 

Main Gym games 

Aux Gym games 

Outdoor games 

Low Organized games 

Camping  

Service Hours – 10%

Camping – 10%

Course Fees  

Students are expected to pay the course fee to cover the off-campus activities component. This fee covers the costs of off campus service providers, transportation, facility bookings, PE T-Shirt, and rentals. 

The fee structure for PE is as follows: 

  • PE 10 Field Trip fee is $60 
  • PE 20 is $230
  • PE 30 is $250  

Transportation 

Students will be transported by school bus or walking to off campus activities.  They are NOT PERMITTED TO DRIVE or transport other students in their vehicles to and from off-site activities.  

Locker Rooms 

The changing rooms will be provided for all students; therefore, students will be required to change every day for PE.  Please note that we have a gender-neutral bathroom on site.   

Personal Mobile Devices

In alignment with the new provincial policy for personal mobile devices the CBE has updated administrative regulation 6008 which outlines the new expectations for mobile devices. It is important to understand that personal mobile devices and headphones must now be turned off and stay in their backpacks during class time.

PE Clothing 

In accordance with the Alberta Safety Guidelines for Physical Education, students are required to wear appropriate PE clothing for each activity. They are also expected to have appropriate clothing for outdoor participation, especially when the weather becomes colder. 

CBE and WAHS Policies and Procedures 

Student Code of Conduct

Progressive Student Discipline 

Proficiency Scale for Achievement 

 

Proficiency Scale

Criteria

100%

Exemplary 2

 95%

Exemplary 1

85%, 75%

Proficiency 2, 1

65%,55%

Developing 2,1

40%, 20%

Beginning 2,1

                                                                                   Outcome A: Activity

Skills

 

 

 

Always demonstrates advanced skills appropriate to the activity or game

 

Consistently demonstrates advanced skills appropriate to the activity or game

Frequently demonstrates proficient skills appropriate to the activity or game

Occasionally demonstrates basic skills appropriate to the activity or game

Rarely demonstrates skills appropriate to the activity or game

 

Strategy

Always demonstrates advanced strategy appropriate to the activity or game

 

Consistently demonstrates advanced strategy appropriate to the activity or game

Frequently demonstrates proficient strategy appropriate to the activity or game

Occasionally demonstrates strategy appropriate to the activity or game

Rarely demonstrates strategy appropriate to the activity or game

 

Progression

Always shows outstanding progress in activity and game play

 

Consistently shows outstanding progress in activity and game play

 

Frequently shows progress in activity and game play

Occasionally shows progress in activity and game play

Rarely shows progress in activity and game play

Outcome B: Benefits to Health

Punctuality

Always on time for class and prepared for all activities

 

Consistently on time for class and prepared for all activities

Frequently on time for class and prepared for all activities

Occasionally on time for class and prepared for some activities

Rarely on time for class and inconsistently prepared for all activities

Participation

 

 

 

Always engaged and participates in all activities

Consistently engaged and participates in activities

Participates when interested

Participates only when encouraged

Consistently removes themselves from participating in activities

 

Attitude

Always displays an exemplary attitude and is enthusiastic toward all activities

 

Consistently displays a positive attitude and is enthusiastic toward activities

Frequently displays a positive attitude and is excited towards most activities

Occasionally displays a positive attitude and is excited towards some activities

Rarely displays a positive attitude towards activities

Outcome C: Cooperation

Teamwork/ Leadership

 

Always encourages and supports peers in all activities; Displays excellent leadership skills

Consistently encourages and supports peers in activities; Displays leadership skills

Frequently encourages and supports peers in activities

Needs reminders to work cooperatively with peers and others

Rarely connects with peers and others

Respect

 

 

 

Always demonstrates respect for students, staff, facilities & equipment

 

Consistently demonstrates respect for students, staff, facilities & equipment

Frequently demonstrates respect for students, staff, facilities & equipment

Occasionally demonstrates respect for students, staff, facilities & equipment

No respect for students, staff, facilities & equipment

Fair play

 

Always plays fairly and shows proper etiquette.

 

Consistently plays fairly and shows proper etiquette

Frequently plays fairly and shows proper etiquette

Occasionally plays fairly and shows proper etiquette

Rarely plays fairly and disregards rules

Outcome D: Do it Daily

Effort

/Engagement

Always demonstrates extraordinary effort and is eagerly engaged in all activities.

 

Consistently demonstrates excellent effort and is eagerly engaged in all activities.

 

Frequently demonstrates proficient effort and is engaged in all activities.

 

Occasionally demonstrates adequate effort and needs constant reminders to stay engaged in activities.

 

Rarely demonstrates consistent effort and needs constant reminders in all activities

Focus on task

 

 

 

Always focused on task and self-motivated during activity

Consistently focused on task and self-motivated during activity

Frequently on task and only motivated when interested in activity

Occasionally focused on task and lacks motivation

Rarely on task and demonstrates little motivation

Rules of the game/Safety

 

Always follows the rules and encourages safe play

Consistently follows the rules and encourages safe play

 

Frequently follows the rules and displays safe play

Needs reminders to follow the rules and play safely during activity.

Never follows rule during game play and is a hazard to self and others