Aim of Physical Education
Physical Education supports you in acquiring skills through a variety of developmentally appropriate movement activities. You will gain experience within various physical activities assisting you in further understanding health and wellness benefits, promoting positive interactions and leading an active lifestyle.
The aim of the physical education program is to enable individuals to develop the knowledge, skills, and attitudes necessary to lead an active, healthy lifestyle.
Active Living – The physical education program emphasizes active living, with a focus on physical activity that is valued and integrated into daily life.
Benefits – Strong evidence exists that physical activity contributes to the overall well-being of individuals. People of all ages can substantially improve their health and quality of life by including a moderate amount of physical activity into their daily routines.
Learner Outcomes
Four general learner outcomes used for the basis of the physical education program state that students will:
- Outcome A: Activity – acquire skills through a variety of developmentally appropriate movement activities.
- Outcome B: Benefits Health – understand, experience and appreciate the health benefits that result from physical activity.
- Outcome C: Cooperation – interact positively with others.
- Outcome D: Do It Daily For Life – assume responsibility to lead an active way of life.
Evaluation
Individual activities are weighted based on the number of classes involved in the activity. Adjustments may be necessary as result of inclement weather or other unforeseen events that may require the cancellation or extension of some activities.
PE 10 | PE 20 / 30 | |
Participation & Engagement | 90% | 80% |
Skills | 10% | 10% |
Service | – | 10% |
Why Take Physical Education 20 & 30
- Exercise is proven in studies to improve academic performance.
- Use your grade to apply for your Rutherford Scholarship.
- Use as an entrance mark for some faculties and universities.
- Can be used to maintain an honours status throughout your high school career.
- To have fun and have a social break in your day.
- Find wellness and balance in your school schedule.
- Opportunity to try new off campus activities.
Course Descriptions
Physical Education 10
(5 credits)
Physical Education 10 is compulsory for all Alberta high school students. This is a participation course and students are expected to have appropriate clothing for active involvement. A fee is charged for off-site activities and transportation. Course activities include many classic PE activities including - bowling, swimming, yoga, and skating. Evaluation is based on active participation, attitude, effort and skills.
Physical Education 20
(5 credits)
Physical Education 20 is an option course for all high school students who have successfully completed Physical Education 10. Extensive travel to off-site activities is required in this course and attendance is mandatory. A fee is charged for off-site activities and transportation. Off-site activities include canoeing/kayaking, golfing, wall climbing, squash, curling, bowling, boxing and hiking. Students are also required to give 3 hours of service in any of the three areas of Physical Education: core program, intramurals, or athletics.
Physical Education 20
(3 credits)
This course is the same as the Physical Education 20 program with the exception that it only runs for a half semester for those students whose course load is full.
Physical Education 30
(5 credits)
Physical Education 30 is an option course for all high school students who have successfully completed Physical Education 20. Extensive travel to off-site activities is required in this course and attendance is mandatory. Class times are altered to meet travel times, requiring students to leave early in the morning, over the lunch hour or returning to the school after the final bell. A fee is charged for off-site activities and transportation.
Off-site activities may include camping, canoeing/kayaking, golfing, wall climbing, squash, curling, bowling, disc golf and skating. Students are also required to give 3 hours of service in any of the three areas of Physical Education: core program, intramurals or athletics.
* P.E. 30 is a fully accredited course for some university faculty entrance requirements
Physical Education Course Outline
Semester 1, 2025-2026
Teachers | Classroom | Tutorial Schedule | |
|---|---|---|---|
J.Baum
| Gymnasiums |
| 8:30-8:54 M-TH |
B.Decock
| Gymnasiums |
| 8:30-8:54 M-TH
|
J.Thibeault
| Gymnasiums |
| 8:30-8:54 M-TH
|
R.Hayes | Gymnasiums and Fitness Centre |
| 8:30-8:54 M-TH
|
M.Fraser
| Gymnasiums and Fitness Centre |
| 8:30-8:54 M-TH
|
A.Proulx
| Gymnasiums | 8:30-8:54 M-TH
|
The Alberta Diploma requirements state that students must complete course credits in Physical Education 10 and Career and Life Management 20 in order to meet the high school graduation requirements. Our Physical Education 10 students will receive 3 credits in Physical Education 10 and 3 credits in Career and Life Management 20. Physical Education 20 and 30 are elective courses. Physical Education 30 can be used at most universities as an approved option for entrance. PE 10, 20, and 30 can also be used to qualify for the Rutherford Scholarship.
Program of Studies: Physical Education 10/20/30
Learning Outcomes | *Weighting | Assignments/Tasks |
|---|---|---|
G. Outcome A- Activity | 20% | Skills, Strategy, Progression |
G. Outcome B- Benefits to Health | 20% | Initiative, Engagement, Participation |
G. Outcome C- Cooperation | 30% | Respect, Teamwork, Fair Play, Safety |
G. Outcome D- Do it Daily | 30% | Attitude, Effort, Focus on task, Rules of the game |
Activities in Physical Education 10/20/30
PE 10 | PE 20 | PE 30 |
|---|---|---|
Aquatics Archery Badminton Bowling Dance Ping Pong Tennis Fitness Basketball Football Lacrosse Rugby Slo-Pitch Soccer Ultimate Volleyball Indoor games Outdoor games Low organized games
| Aquatics Batting Cage Beach Volleyball Billiards Bowling Canoeing Curling Golf Squash Wall Climbing Rumble/Boxing Yoga Main Gym games Aux Gym games Outdoor games Low Organized games Fall Hike Service Hours – 10% | Aquatics Batting Cage Beach Volleyball Billiards Bowling Kayaking Curling Driving Range Golf Course (Optional) Squash Wall Climbing Yoga Main Gym games Aux Gym games Outdoor games Low Organized games Camping Service Hours – 10% Camping – 10% |
Course Fees
Students are expected to pay the course fee to cover the off-campus activities component. This fee covers the costs of off campus service providers, transportation, facility bookings, PE T-Shirt, and rentals.
The fee structure for PE is as follows:
- PE 10 Field Trip fee is $60
- PE 20 is $230
- PE 30 is $250
Transportation
Students will be transported by school bus or walking to off campus activities. They are NOT PERMITTED TO DRIVE or transport other students in their vehicles to and from off-site activities.
Locker Rooms
The changing rooms will be provided for all students; therefore, students will be required to change every day for PE. Please note that we have a gender-neutral bathroom on site.
Personal Mobile Devices
In alignment with the new provincial policy for personal mobile devices the CBE has updated administrative regulation 6008 which outlines the new expectations for mobile devices. It is important to understand that personal mobile devices and headphones must now be turned off and stay in their backpacks during class time.
PE Clothing
In accordance with the Alberta Safety Guidelines for Physical Education, students are required to wear appropriate PE clothing for each activity. They are also expected to have appropriate clothing for outdoor participation, especially when the weather becomes colder.
CBE and WAHS Policies and Procedures
Progressive Student Discipline
Proficiency Scale for Achievement
Proficiency Scale | |||||
Criteria | 100% Exemplary 2 | 95% Exemplary 1 | 85%, 75% Proficiency 2, 1 | 65%,55% Developing 2,1 | 40%, 20%Beginning 2,1 |
Outcome A: Activity | |||||
Skills
| Always demonstrates advanced skills appropriate to the activity or game
| Consistently demonstrates advanced skills appropriate to the activity or game | Frequently demonstrates proficient skills appropriate to the activity or game | Occasionally demonstrates basic skills appropriate to the activity or game | Rarely demonstrates skills appropriate to the activity or game
|
Strategy | Always demonstrates advanced strategy appropriate to the activity or game
| Consistently demonstrates advanced strategy appropriate to the activity or game | Frequently demonstrates proficient strategy appropriate to the activity or game | Occasionally demonstrates strategy appropriate to the activity or game | Rarely demonstrates strategy appropriate to the activity or game
|
Progression | Always shows outstanding progress in activity and game play
| Consistently shows outstanding progress in activity and game play
| Frequently shows progress in activity and game play | Occasionally shows progress in activity and game play | Rarely shows progress in activity and game play |
Outcome B: Benefits to Health | |||||
Punctuality | Always on time for class and prepared for all activities
| Consistently on time for class and prepared for all activities | Frequently on time for class and prepared for all activities | Occasionally on time for class and prepared for some activities | Rarely on time for class and inconsistently prepared for all activities |
Participation
| Always engaged and participates in all activities | Consistently engaged and participates in activities | Participates when interested | Participates only when encouraged | Consistently removes themselves from participating in activities
|
Attitude | Always displays an exemplary attitude and is enthusiastic toward all activities
| Consistently displays a positive attitude and is enthusiastic toward activities | Frequently displays a positive attitude and is excited towards most activities | Occasionally displays a positive attitude and is excited towards some activities | Rarely displays a positive attitude towards activities |
Outcome C: Cooperation | |||||
Teamwork/ Leadership
| Always encourages and supports peers in all activities; Displays excellent leadership skills | Consistently encourages and supports peers in activities; Displays leadership skills | Frequently encourages and supports peers in activities | Needs reminders to work cooperatively with peers and others | Rarely connects with peers and others |
Respect
| Always demonstrates respect for students, staff, facilities & equipment
| Consistently demonstrates respect for students, staff, facilities & equipment | Frequently demonstrates respect for students, staff, facilities & equipment | Occasionally demonstrates respect for students, staff, facilities & equipment | No respect for students, staff, facilities & equipment |
Fair play
| Always plays fairly and shows proper etiquette.
| Consistently plays fairly and shows proper etiquette | Frequently plays fairly and shows proper etiquette | Occasionally plays fairly and shows proper etiquette | Rarely plays fairly and disregards rules |
Outcome D: Do it Daily |
Effort /Engagement | Always demonstrates extraordinary effort and is eagerly engaged in all activities.
| Consistently demonstrates excellent effort and is eagerly engaged in all activities.
| Frequently demonstrates proficient effort and is engaged in all activities.
| Occasionally demonstrates adequate effort and needs constant reminders to stay engaged in activities.
| Rarely demonstrates consistent effort and needs constant reminders in all activities |
Focus on task
| Always focused on task and self-motivated during activity | Consistently focused on task and self-motivated during activity | Frequently on task and only motivated when interested in activity | Occasionally focused on task and lacks motivation | Rarely on task and demonstrates little motivation |
Rules of the game/Safety
| Always follows the rules and encourages safe play | Consistently follows the rules and encourages safe play
| Frequently follows the rules and displays safe play | Needs reminders to follow the rules and play safely during activity. | Never follows rule during game play and is a hazard to self and others |